Marvel's Avengers Open Beta Patch Notes: Big Fixes For PC and Consoles
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Marvel's Avengers Open Beta Patch Notes: Big Fixes For PC and Consoles

Lloyd Coombes
21 August 2020

Stuttering fixes, as well as some handy quality of life changes.

Marvel's Avengers' open beta kicks off this weekend and makes some subtle but important changes to earlier beta versions.

Aside from fixing some stuttering issues on PC, the game is also getting some more customisable quality-of-life features on all platforms.

The open beta will add a slider to adjust the game's camera shake intensity, something many players have noted can cause issues with motion sickness.

Motion blur has also been reduced, particularly in motion-heavy combat and flight animations, as well as changes to camera distancing.

Matchmaking and performance have been improved, and crashes have been ironed out, too. 

Many of the patch notes are focused on the PC version of the game - here's the full list for each platform.

Marvel's Avengers Beta Patch Notes

Patches 1.4.0 and 1.5.0 for PS4 and Xbox One

  • Added an option in Settings to adjust Camera Shake Sensitivity.
  • Decreased amount of motion blur during sprint and flight.
  • Multiple improvements and optimizations made to matchmaking.
  • Changed default settings to wide combat camera distance, heavy targeting assistance and matchmaking disabled.
  • Improvement to vaulting.
  • Fixed several reported crashes.
  • Fixed issue with multiple Super Heroes spawning.
  • Decreased delay of loot drops.
  • Save game optimisations.
  • Fixed rare issue of players losing certain gear.
  • Additional matchmaking improvements.
  • Rare crashes fixes.
  • Moved Enable Matchmaking prompt to occur after the War Table is unlocked.
  • Added a link to first-party store to main menu.

PC patch 26.1

  • We have seen how some people struggled with severe stutters/lag and irregular performance and we have made several fixes that will solve or at least improve those.
  • A variety of fixes for crashes seen during last weekend have been implemented, which includes certain older systems not being able to launch at all, but also some that occurred rarely during gameplay.
  • Multiple improvements and optimisations made to matchmaking.
  • Changed default settings to wide combat camera distance, heavy targeting assistance (for gamepad) and matchmaking disabled.
  • Added an option in Settings to adjust Camera Shake Sensitivity.
  • Decreased amount of motion blur during sprint and flight.
  • We have made fixes for issues surrounding microphone handling and muting other players.
  • We have addressed some graphical issues, for example when using SSSR while having TAA turned off.
  • We have solved issues with the Dynamic Screen Resolution feature, especially when it was combined with HBAO+.
  • Improvements to vaulting.
  • Decreased delay of loot drops.
  • We have brought in some initial improvements to our support for ultra-wide and super-ultrawide screens, with us planning more for launch.
  • Various other smaller fixes and improvements.

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