Apex Legends Season 6: Patch Notes - Weapon Buffs And Nerfs
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Apex Legends Season 6: Patch Notes - Weapon Buffs And Nerfs

Gemma Le Conte
18 August 2020

Here are all of the changes coming to weapons in Season 6!

Apex Legends Season 6 is almost here and with a new season comes changes.

Most players are interested in the nerfs/buffs.

Well, there's plenty and we've put them all together for you.

Here's what you need to know about the changes coming to the weapons in Apex Legends.

Weapon Buffs/Nerfs

We couldn't wait to hear what plans Respawn had for the weapons in-game.

Here are all of the changes coming to the weapons in Season 6 of the Apex games.

You can read about the following topics by clicking the link:

Hemlok

  • Reduced vertical recoil in burst mod
  • Slightly reducing recoil in pattern on 2nd and 3rd shot so first burst kicks less
  • Burst mode time between bursts .32 -> .28

Charge Rifle

  • Will now use 2 ammo per shot
  • Increased mag size from 4 to 8

Triple Take

  • Increase fire rate 1.25 -> 1.4
  • Increased Mag size from (5/6/7/8) to (6/7/8/9)
  • Built the Choke hop up into the weapon by default. Toggle select-fire to enable/disable the Choke

Peacekeeper

  • Built the Choke hop up into the weapon by default. Toggle select-fire to enable/disable the Choke

Spitfire 

  • Improve recoil controllability

Havoc

  • Updated Havoc with a new recoil pattern
  • Designer Note: The Havoc's existing recoil pattern had constant horizontal movement. This means it would either be too difficult to control if there was too much recoil or far too easy to control if there was too little recoil. Updating to a new pattern which is more consistent in style with existing recoil patterns

Mozambique

  • Increased clip size from 3 to 4.

P2020

  • Increased Damage from 13 to 15
  • Decreased Hammerpoint damage multiplier from 2.7 to 2.35. This will leave Hammerpoint P2020 damage unchanged in most scenarios
  • Increased mag size from (10/13/15/18) to (12/14/16/18)

Sentinel

  • Only requires one shield cell to charge if the player has the gold armor

Prowler

  • Slightly Reduce vertical recoil in burst mode
  • Increase horizontal recoil in Auto Mode 

A lot of players think these are the best changes Respawn have made so far!

What nerfs and buffs are you most excited to see in action?

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