Ubisoftās Rainbow Six Siege just got a new patch on both PS4 and Xbox One. The same update, Y5S2.3, went live July 29 on PC after a slight delay.
Fuze, Gridlock, and Oryx Overhauls
Fuze, Gridlock, and Oryx have each received a slight revision in hopes of balancing the game. Fuze has been given āa bit more presenceā courtesy of an additional cluster charge; he now has a total of four.
Gridlockās got a laundry list of changes. Hereās whatās new with her:
- Her caltrop deployment timeās been lowered to 9 seconds (down from 13).
- Individual caltrops now deploy in 0.45 seconds (down from 0.7).
- The range of ārandom deploy variationā is now at 0.05 seconds (down from 0.1).
- Thereās now a delay of 0.45 seconds before the ability starts.
Oryx has been given an increase in mobility and durability:
- Dashing through a soft wall wonāt delete his dash charges.
- His dashās cooldown time has been increased to 12 seconds (up from 8).
- Recovery time for all individual dashes is now at 0.5 seconds.
āTo maintain consistency with softwall interactions,ā Ubisoft says, āweāre giving enemies that are pushed through walls the same feedback as when Oryx dashes through them.ā
Ranked 2SV
On PC, two-step authentication is now mandatory for ranked play in the Asia-Pacific region. āRanked 2SV lock was previously announced for all other regions when it was first put into place,ā Ubisoft said back in May. āThis change will standardize the ranked 2SV requirement on our global servers.ā
Various Bug Fixes
Aceās SELMA device should no longer get stuck on the environment. Amaru should be able to aim faster after moving through a window or hatch. Door frames and windows have been āflattenedā down across all maps. And you may notice some other cosmetic and quality-of-life improvements elsewhere.