Fortnite v12.61 is live on all consoles and PC. Make sure you're game is up-to-date, and log back in for the latest version of the genre-defining Battle Royale game.
While the update seems small, dataminers have found a few additions that could tease something big as we head into Season 3.
Here's what we've got in store (potential spoiler inbound):
As you can see in the new loading screen above, Midas is looking at scuba diving equipment.
However, there is a second face reflected in the glass, suggesting another character is in on the plan as well. We can't quite make out who that is yet, but we should find out as the event kicks off this weekend.
As you can see, the latest skin is Midas' scuba-suit, and the dataminers also found a tattered cloak Back Bling which completes the set.
There's not a lot else we know ahead of the big event this weekend, but we've collated the patch notes below so you can check out any bug fixes.
Fortnite v12.61 Patch Notes
As usual, these are taken from the official Trello board in lieu of any official patch notes:
Save the World patch notes:
- Ammo is consumed when a weapon is dropped and picked up.
- Dropping or spawning a weapon and picking it up will sometimes cause you to lose ammo.
- With the release of v12.60, this issue has been resolved on Xbox One, PC, and Mac. It will be resolved on PlayStation 4 in a future game update.
Battle Royale Patch Notes
- Numbers not changing on sports-themed Outfits.
- When changing the number for a sports-themed Outfit, the change may not apply.
- Unable to refund Dragacorn Glider.
- We're aware that owners of the Dragacorn Glider may not have been given the option to refund it after its animation changed in v12.60.
- We are working to address this issue and will provide an update once it's resolved.
- Hit Indicators showing wrong direction.
- Hit / Damage Indicators will sometimes appear to be coming from the wrong direction than the source of the damage.
- iOS players hitching at high rate
- We're investigating an issue on iOS that is causing players to hitch at a high rate, potentially leading to a crash.