Pokemon Mystery Dungeon Rescue Team DX: All Changes, New Features And Differences From The Original
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Pokemon Mystery Dungeon Rescue Team DX: All Changes, New Features And Differences From The Original

Nick Farrell
6 March 2020

With this game being a remake, will it stick with the same features from before? Or will there be some key differences? Here's everything you need to know.

Pokemon Mystery Dungeon Rescue Team DX is releasing worldwide within the next month, which is a remake of the classic game.

Fans all over the world have rejoiced as Nintendo has finally shown some long overdue love to the mystery dungeon franchise.

This is more than just a port and will contain plenty of changes and differences compared to the original.

Let's check out all the changes the new Mystery Dungeon DX game will have!

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Choosing Your Starter Pokemon

If you've not played one of the classic mystery dungeon games, you may be unaware of how Nintendo choose your starter Pokemon for you.

Taking a weird personality quiz at the beginning of each game would allow the game to process which Pokemon fits you the best, and will also choose the nature for it.

 

In past gamed, once the game chooses the Pokemon for us, that was it; we were not able to switch our starter Pokemon and we were stuck!

 Now, players will be able to change the Pokemon they play as if they do not like what the game has chosen for you. A very convenient feature we are excited about!

Art Style

This one was pretty obvious as soon as Nintendo unveiled this game at the Pokemon Direct, the new art style for mystery dungeon is much more vibrant and colourful than previous Pokemon games.

The art style used in this game is some of the best work we have seen from Nintendo and we cannot wait to see the whole game!

 

Other Changes We Know About

Although there are probably more changes than we know about right now, these were all either confirmed in the trailer or by various people on social media.

We do not know any specifics of these changes, but we can assume they are all going to be unique in their own regards. 

  • Mega-Evolution 
  • Auto-Save
  • Auto mode (Pressing the L Button will automatically move the player and their team until an enemy is approached or the button is pressed again)
  • The A Button selects the best move against an opponent.
  • Up to five additional team members can be added while in a dungeon, for a total of eight teammates.
  • Some new items, like the Bank Orb.
  • The Makuhita Dojo has been revamped. Only one Pokémon can enter at a time, experience gained is boosted, and there is a time limit, depending on which ticket the player gives to Makuhita.
  • Gummies can no longer be taken out of the Kangaskhan Storage. Instead, they are eaten at a rescue camp.
  • The names of the player's main character, partner, and rescue team can be changed in the main menu.
  • TMs can no longer be Recycled - they are destroyed.
  • Recycle now instead changes a Plain Seed to a different Seed or an Oran Berry.
  • Friend Areas and the Wigglytuff Club are replaced by rescue team camps and Wigglytuff's Camp Corner.
  • Shiny Pokémon can be recruited using the Friend Bow.
  • A shortcut from the Team Base to the Pelipper Post Office is created by Diglett early on in the game.
  • You can now have 8 Pokemon in your party
  • Rarities are bonuses that affect your whole team
  • You can now manage your team, items and money at the Dungeon prep screen
  • You can recruit fainted Pokemon as long as you have the right camp
  • Wigglytuff orbs will allow you to purchase Rescue Team camps while in a dungeon

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