As one of the weapon classes that is used the most frequently on Modern Warfare, there are a wide range of shotguns that all offer something unique when it comes to close-quarters combat.
Equipped with a large ammunition magazine and a semi-automatic firing mechanic, it is important to find the right combination of attachments to improve its low damage output; especially as Season 5 can be brutal.
In this guide, we will show you three classes with some handy Modern Warfare tips & tricks to get the best possible performance from the Origin 12 Shotgun.
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Class 1 – Better Damage
The first class is aimed to extract the most damage from the shotgun.
- Forge TAC Impaler (Barrel)
- 5mW Laser (Laser)
- FTAC Hunter (Stock)
- Rubberized Grip Tape (Rear Grip)
- Command Foregrip (Underbarrel)
This combination of attachments will improve performance at range, making it a bit easier to engage in an enemy that is further away.
- Overkill (Perk 1)
- Ghost (Perk 2)
- Amped (Perk 3)
If the shotgun isn’t cutting it at the longer ranges, use overkill to equip a weapon suited to the longer ranges. Amped allows you to swap quickly between the Origin and your overkill weapon making this class versatile in most situations.
- C4 (Lethal)
- Gas Grenade (Tactical)
Throw the C4 onto a crowded objective or into a compact building along with a gas grenade to deal a ridiculously large amount of damage.
- Stopping Power Rounds
To get the most damage from the Origin 12, equip stopping power rounds for better performance at all ranges.
- Personal Radar (3 Kills)
- Cluster Strike (5 Kills)
- VTOL Jet (8 Kills)
Ideal to locate enemies in close proximity and score plenty of kills.
Class 2 – Run & Gun
The second class is perfect for aggressive plays and dealing outright carnage on the map.
- Forge TAC Wideshot (Barrel)
- No Stock (Stock)
- Stippled Grip Tape (Rear Grip)
- 25 Round Drum Mags (Ammunition)
- Merc Foregrip (Underbarrel)
With a massive amount of ammo to play with, clear out buildings occupied by the opposition with ease.
- Double Time (Perk 1)
- Hardline (Perk 2)
- Battle Hardened (Perk 3)
This combination of perks is perfect for players that prefer to play on the aggressive.
- Throwing Knife (Lethal)
- Flash Grenade (Tactical)
A well-timed flashbang makes the intended target a perfect victim for a cheeky throwing knife to take them down.
- Dead Slience
Sneak up and surprise the enemy with silent footsteps and an increase in movement speed.
- UAV (4 Kills)
- Wheelson (7 Kills)
- Chopper Gunner (10 Kills)
The aggression can pay off with a combination of streaks that can wreak havoc onto the enemy.
Class 3 – A Campers Dream
The third and final class is ideal for those that prefer to be in the thorn in the side of many players.
- Tactical Suppressor (Muzzle)
- Forge TAC Precision (Barrel)
- Tac Laser (Laser)
- Solozero Optics Mini Reflex (Optic)
- 8 Round Slug Mags (Ammunition)
Offering plenty of damage without alerting enemies to your location, it is perfect to pick off enemies while you sit in a corner.
- Cold Blooded (Perk 1)
- Ghost (Perk 2)
- Shrapnel (Perk 3)
Stay virtually invisible from anything with this combination of perks.
- Claymore (Lethal)
- Smoke Grenade (Tactical)
Shrapnel means you have two claymores at your disposal which is ideal to keep your location a secret!
- Munitions Box
Keep the claymores rolling in by resupplying ammo and equipment with a munitions box.
- Counter UAV (4 Kills)
- Sentry Gun (7 Kills)
- White Phosphorus (10 Kills)
Further conceal your location with a counter UAV. The sentry takes down any approaching opponents while white phosphorus deals damage to all opponents, making them an easy kill once they wonder into your crosshairs.
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