Modern Warfare Season 5: MP5 Setup And Best Attachments For Your Class in Call of Duty: Modern Warfare 2019
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Modern Warfare Season 5: MP5 Setup And Best Attachments For Your Class in Call of Duty: Modern Warfare 2019

Chris Trout
10 June 2020

Modern Warfare's MP5 Sub machine gun is an incredible starter weapon for those getting familiar with the game and has become a top tier gun when compared to other guns in the category. Our aim is to give you the best Modern Warfare tips and tricks to create the best MP5 setup possible.

Season 4 of Modern Warfare still features the MP5 at the top of the food chain for SMGs.

With so many attachments, the Gunsmith can be overwhelming; there's so much to try and not enough time to do it.

You may be wondering why some players succeed with this weapon a lot more than yourself.

Our aim is to give you the best Modern Warfare tips and tricks to create the best MP5 setup possible.

The MP5

The MP5 is unlocked at level 12 in Modern Warfare's multiplayer. Its best attributes are its great accuracy and easy control, making it very effective at mid-range, even with your finger held down firmly on the trigger.

What's great about this weapon is that it doesn't require many attachments to do well early on. Some of the best attachments to use include the Muzzle Break, 10mm Mags, Commando Foregrip, FFS Light Barrel and Stippled Grip Tape.

Although this weapon has a good fire rate, it can underperform when compared to others in the same class.

 

Class 1 - Rushing Class

This first-class works well for those looking to increase the weapon's damage and rush into the enemy often.

Attachments

  • FFS Light (Barrel)
  • FTAC Collapsible (Stock)
  • Stippled Grip Tape (Rear Grip)
  • 10mm Mags (Ammunition)
  • Commando Foregrip (Underbarrel)

These attachments will allow you to keep your mobility and maintain accuracy, it works best at close range meaning you will need to be willing to get close and personal. it's a class that pro player Silly adopts.

 

Perks

  • Double Time (Perk 1)
  • Ghost (Perk 2)
  • Tracker (Perk 3)

These perks will allow you to get around the map quickly and without being detected, as well as allowing you to track down enemies.

Grenades

  • Frag Grenade (Lethal)
  • Smoke (Tactical)

This personal preference, smoke grenades are key to allow you to quickly get across wide open spaces.

Field Upgrade

  • Dead Silence

Dead Silence will temporarily mute your footsteps so you can get around without being heard.

Killstreaks

  • Personal Radar (3 Kills)
  • UAV (4 Kills)
  • Cluster Strike (5 Kills)

This setup and playstyle will not realistically earn you high killstreaks, so its best to go with low streaks. They're also streaks that will allow you to manoeuvre around the map in a safer manner.

 

Class 2 - Range

If you're playing on some of the bigger 10v10 or 32v32, you'll need to have more range and accuracy on your weapon.

Attachments

  • Muzzle Brake (Muzzle)
  • Aim-Op Reflex Sight (Optic)
  • Ranger Foregrip (Underbarrel)
  • 10mm Mags (Ammunition)
  • Recon (Perk)

This setup exchanges some of your agility in exchange for consistency at range allowing you to essentially full auto fire across the map with accuracy. It's fair to say this is not the most practical use of an SMG, but is a solid way to build your gun in the earlier stages.

 

Perks

  • Scavenger (Perk 1)
  • High Alert (Perk 2)
  • Spotter (Perk 3)

With a setup like this, you will likely play more passive and these perks will give you the most benefit for doing just that.

Grenades

  • Claymore (Lethal)
  • Stim (Tactical)

Your grenades will again come down to personal preference, but claymores will help watch your back and a smoke grenade.

Field Upgrade

  • Stopping Power Rounds

If you're fighting at range, you'll need all the damage you can get.

Killstreaks

  • UAV (4 Kills)
  • Cruise Missile (5 Kills)
  • VTOL Jet (8 Kills)

If you're playing more passive, you're likely to acquire more kills in succession. Your setup is dependant on how comfortable and confident you feel.

 

Class 3 - Overkill Recon

If you need something more versatile, it's always worth equipping overkill to give you the best chance for every occasion.

Attachments

  • 5mW Laser (Laser)
  • FFS Close Quarters Stock (Stock)
  • Commando Foregrip (Underbarrel)
  • 10mm Rounds (Ammunition)
  • Lightweight Suppressor (Muzzle)

If you're running  overkill, you should be pairing the MP5 with a range weapons (such as an M4A1). So you will simply need to focus on this gun excelling at close range and allowing you to be mobile.

 

Perks

  • Overkill (Perk 1)
  • Ghost (Perk 2)
  • Spotter (Perk 3)

This perk setup will allow you to carry two primary weapons, as well as allow you to be flexible in your playstyle.

Grenades

  • Frag Grenade (Lethal)
  • Heartbeat Sensor (Tactical)

This is a personal preference, but the addition of a heartbeat sensor will enable you to switch between a passive and aggressive style.

Field Upgrade

  • Dead Silence

This is also down to preference and will become evident based on the playstyle you prefer and the map. Dead Silence is a great all-round field upgrade for getting from one place to another.

Killstreaks

  • UAV (3 Kills)
  • Cruise Missile (5 Kills)
  • VTOL Jet (8 Kills)

Again, personal preference applies here. This is a solid killstreak setup for any class.

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