New Returnal Patch Squashes Pesky Bugs But Still Doesn't Add Save State


UPDATE: The patch is live, and weighs in at around 1GB.

Original Story Follows:

A new Returnal patch, Returnal 1.3.7, goes live May 20 at 11 a.m. BST/6 a.m. EST, but don’t expect it to add Returnal save states or make any major changes.

The latest Returnal update is a fairly small one, but fixes a number of problems affecting progress and generally makes Returnal a more stable game.

Chief among the issues it fixes is a bug where Scouts wouldn’t show up when they should and an issue where having a Deceased Scout scavenged infected you with a negative parasite.

Other smaller, but equally important, bug resolutions include areas where players would get trapped and even an instance where a certain boss disappeared if you used a specific item.

Read more: Hooked on failure: How I learned to love the roguelike genre

New Returnal Patch Squashes Pesky Bugs But Still Doesn't Add Save State

As a reminder, having automatic updates turned on means the game will close when the patch goes live, if you have it in sleep mode.

Here’s everything Returnal 1.3.7 fixes in the game:

Fixed an issue with Deceased Scouts not appearing as often as intended.

• After having one of their Deceased Scout corpses scavenged, players will no longer receive a negative-effect parasite on startup.

• Fixed an issue where the Ophion boss might disappear after a player uses the Reconstructor during the fight.

• Fixed a rare audio bug causing loud noises during combat.

• Fixed a small number of issues where players might become stuck in various rooms.

• Fixed several issues where the player might encounter a black screen during the credits or whilst playing.

• Multiple fixes for rare crashes during gameplay.

Read more: Returnal has cheats that you can access with a keyboard

[Source: Housemarque]

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